| _cl_autowepswitch |
0 |
Waffen automatisch aufheben |
| _snd_mixahead |
100 |
|
| ambient_fade |
100 |
distanz nach der geraeusche nichtmehr hoerbar sind |
| ambient_level |
300 |
lautstaerke von umgebungssounds |
| ati_npatch |
1 |
|
| ati_subdiv |
2 |
|
| bgmbuffer |
4096 |
|
| bgmvolume |
1 |
CD sound ein/aus |
| bottomcolor |
0 |
|
| brightness |
8 |
Helligkeit einstellen |
| c_maxdistance |
200 |
|
| c_maxpitch |
90 |
|
| c_maxyaw |
135 |
|
| c_mindistance |
30 |
|
| c_minpitch |
0 |
|
| c_minyaw |
-135 |
|
| cam_command |
0 |
|
| cam_contain |
0 |
|
| cam_idealdist |
64 |
|
| cam_idealpitch |
0 |
|
| cam_idealyaw |
90 |
|
| cam_snapto |
0 |
|
| chase_active |
0 |
|
| chase_back |
100 |
|
| chase_right |
0 |
|
| chase_up |
16 |
|
| cl_allowdownload |
1 |
erlauben Sachen vom Server zu laden |
| cl_allowupload |
1 |
|
| cl_anglespeedkey |
670 |
|
| cl_backspeed |
400 |
|
| cl_bob |
10 |
|
| cl_bobcycle |
800 |
|
| cl_bobup |
500 |
|
| cl_chasedist |
11 |
|
| cl_clockreset |
100 |
|
| cl_cmdbackup |
0 |
|
| cl_cmdrate |
101 |
|
| cl_corpsestay |
180 |
setzt zeit in seunden fest in der tote player noch sichtbar sind |
| cl_crosshair_color |
255 |
farbcode für die crosshaircolor (zB: "255 255 255" = weiss, "0 0 0" = schwarz") |
| cl_crosshair_size |
small |
legt die crosshairgroesse fest (0 = std , 1 = klein , 2 = medium , 3 = large) |
| cl_crosshair_translucent |
0 |
crosshair durchsichtig ein/aus |
| cl_dlmax |
0 |
|
| cl_download_ingame |
0 |
Spraylogos sind sichtbar (Verursacht lags!) |
| cl_dynamiccrosshair |
0 |
|
| cl_fixtimerate |
7500 |
|
| cl_forwardspeed |
400 |
|
| cl_gaitestimation |
1 |
vorschau moeglicher modelbewegungen ein/aus |
| cl_gg |
0 |
|
| cl_himodels |
0 |
High Modelqualität |
| cl_idealpitchscale |
800 |
|
| cl_lc |
1 |
lac compensation ein/aus |
| cl_logocolor |
0 |
|
| cl_logofile |
0 |
|
| cl_lw |
1 |
1 = client berechnet recoil, 0 = server berechnet recoil |
| cl_minmodels |
0 |
alle models eines teams sehen gleich aus, T = L33T CREW, CT = SAS |
| cl_movespeedkey |
520 |
geschwindigkeit beim schleichen |
| cl_needinstanced |
0 |
|
| cl_nosmooth |
0 |
auf 1 werden zwischenschritte der bewegnungen der playermodels nichtmehr berechnet |
| cl_observercrosshair |
1 |
|
| cl_pitchdown |
89 |
|
| cl_pitchspeed |
225 |
|
| cl_pitchup |
89 |
|
| cl_pmanstats |
0 |
|
| cl_radartype |
1 |
1 = undurchsichtiger radar - 0 durchsichtiger radar |
| cl_resend |
6 |
|
| cl_righthand |
1 |
1 = waffenmodel rechts, 0 = waffenmodels links |
| cl_shadows |
0 |
Spielerschatten |
| cl_showerror |
0 |
anzeige von grafikfehlern |
| cl_howevents |
0 |
|
| cl_showfps |
0 |
Man(n) hat eine FPS-Anzeige in der Ecke |
| cl_showmessages |
0 |
|
| cl_shownet |
0 |
|
| cl_sidespeed |
400 |
|
| cl_slist |
10 |
|
| cl_smoothtime |
100 |
|
| cl_solid_players |
1 |
|
| cl_timeout |
35 |
zeit in sekunden in der man bei inaktivitaet vom server diconnected wird |
| cl_updaterate |
92 |
|
| cl_upspeed |
320 |
|
| cl_vsmoothing |
50 |
|
| cl_waterdist |
4 |
|
| cl_weaponlistfix |
0 |
|
| cl_weather |
0 |
Regeneffekte |
| cl_yawspeed |
210 |
|
| clientport |
27005 |
|
| clockwindow |
500 |
|
| com_filewarnng |
0 |
|
| con_color |
255 |
|
| con_fastmode |
1 |
|
| con_notifytime |
4 |
anzeigedauerauer der saytexte |
| console |
0 |
|
| coop |
0 |
|
| crosshair |
1 |
|
| d_spriteskip |
0 |
|
| deathmatch |
0 |
|
| default_fov |
90 |
alternative zu sensitivity |
| dev_overview |
0 |
|
| developer |
0 |
|
| direct |
900 |
|
| edgefriction |
2 |
|
| ex_extrapmax |
1200 |
|
| ex_interp |
10 |
|
| fakelag |
0 |
|
| fakeloss |
0 |
|
| fastsprites |
0 |
rauchgranatenqualität, 0 = beste, 1 = niedrig, 2 = sehr schlecht |
| fps_max |
101 |
Maximale FPS |
| fps_modem |
0 |
|
| fs_lazy_precache |
0 |
|
| fs_perf_warnings |
0 |
|
| fs_precache_timings |
0 |
|
| fs_startup_timings |
0 |
|
| gamma |
3 |
Helligkeit der Gamma Texturen |
| gl_affinemodels |
0 |
|
| gl_alphamin |
250 |
|
| gl_clear |
0 |
1 bringt risse zwischen texturen |
| gl_cull |
1 |
bei 0 werden auch unsichtbare dinge berechnet |
| gl_d3dflip |
1 |
1 ermoeglicht umgekehrtes rendering bei D3D |
| gl_dither |
1 |
|
| gl_flipmatrix |
0 |
crosshairfix, nur bei 3DFX MiniGL verwenden |
| gl_fog |
1 |
|
| gl_keeptjunctions |
1 |
ritze zwischen texturen ein/aus |
| gl_lightholes |
1 |
lichtloecher ein/aus |
| gl_max_size |
512 |
texturgroesse, je groesser der wert desto besser die qualität |
| gl_monolights |
0 |
|
| gl_nobind |
0 |
|
| gl_nocolors |
0 |
|
| gl_overbright |
0 |
maximale brightnesswerte ermoeglichen |
| gl_palette_tex |
1 |
palettet texturen ein/aus |
| gl_picmip |
0 |
laesst texturen und die hud anzeige verschwimmen |
| gl_playermip |
0 |
setzt qualitaet der player -und waffenmodels herab |
| gl_polyoffset |
100 |
legt polygongroesse fest |
| gl_reporttjunctions |
0 |
t-junction report |
| gl_round_down |
3 |
texturglaettung |
| gl_spriteblend |
1 |
transparent effekte ein/aus (auf 1 wir das das awp crosshair fett und das blut pixelig) |
| gl_wateramp |
300 |
Wellen im Wasser |
| gl_wireframe |
0 |
kennzeichnet kannten |
| gl_zmax |
4096 |
legt maximale z-buffer groesse fest |
| gl_ztrick |
0 |
1 entleert z-buffer |
| graphheight |
64 |
|
| hisound |
1 |
|
| host_framerate |
0 |
|
| host_killtime |
0 |
|
| host_limitlocal |
0 |
|
| host_profile |
0 |
|
| host_speeds |
0 |
|
| HostMap |
0 |
|
| hostname |
0 |
|
| hostport |
0 |
|
| hpk_maxsize |
4 |
maximale groesse der logfile in kb |
| hud_capturemouse |
1 |
|
| hud_centerid |
0 |
Die Player Namen werden beim Crosshair angezeigt |
| hud_deathnotice_time |
6 |
legt die zeit fest wielang es dauert bis deathnoticenachrichten nach ihrem erscheinen wieder verschwinden |
| hud_draw |
1 |
hudanzeige ein/aus |
| hud_drawhistory_time |
5 |
legt die zeit fest wielang es dauert bis die kaufanzeige nach ihrem erscheinen wieder verschwindet |
| hud_fastswitch |
1 |
Schnelles Waffen wechseln |
| hud_saytext_internal |
1 |
saytext anzeigen ein/aus |
| hud_saytext_time |
5 |
anzeigedauerauer der saytexte |
| hud_takesshots |
0 |
automatischer screenshot am ende jeder map ein/aus |
| iga_areaceck |
0 |
|
| ip |
0 |
|
| ip_clientport |
0 |
|
| ip_hostport |
0 |
|
| ipx_clientport |
0 |
|
| ipx_hostport |
0 |
|
| joyadvanced |
0 |
|
| joyadvaxisr |
0 |
|
| joyadvaxisu |
0 |
|
| joyadvaxisv |
0 |
|
| joyadvaxisx |
0 |
|
| joyadvaxisy |
0 |
|
| joyadvaxisz |
0 |
|
| joyforwardsensitivity |
-1 |
|
| joyforwardthreshold |
150 |
|
| joyname |
0 |
|
| joypitchsensitivity |
1 |
|
| joypitchthreshold |
150 |
|
| joysidesensitivity |
-1
|
|
| joysidethreshold |
150 |
|
| joystick |
0 |
|
| joywwhack1 |
0 |
|
| joywwhack2 |
0 |
|
| joyyawsensitivity |
-1 |
|
| joyyawthreshold |
150 |
|
| lambert |
1500 |
|
| lightgamma |
2500 |
|
| loadas8bit |
0 |
|
| logsdir |
0 |
|
| lookspring |
0 |
|
| lookstrafe |
0 |
|
| lservercfgfile |
0 |
|
| m_filter |
0 |
|
| m_forward |
1 |
|
| m_pitch |
22 |
|
| m_side |
800 |
|
| m_yaw |
22 |
|
| mapchangecfgfile |
0 |
|
| mapcyclefile |
0 |
|
| max_queries_sec |
3 |
|
| max_queries_sec_global |
30 |
|
| max_queries_window |
60 |
|
| max_shells |
120 |
|
| max_smokepuffs |
120 |
Rauchwolken der Einschusslöcher |
| model |
0 |
|
| motdfile |
0 |
|
| MP3FadeTime |
2 |
zeitverzoegerung in sekunden beim abspielen von mp3's ingame |
| MP3Volume |
200 |
lautstaerke von mp3's ingame |
| mp_consistency |
1 |
|
| mp_decals |
200 |
Maximale Einschusslöcher |
| mp_footsteps |
1 |
|
| mp_logecho |
1 |
|
| mp_logfile |
1 |
|
| multicastport |
27025 |
|
| name |
0 |
|
| net_address |
0 |
|
| net_chokeloop |
0 |
|
| net_drawslider |
0 |
|
| net_graph |
3 |
Netgraph Anzeigen |
| net_graphpos |
1 |
Position vom Netgraph |
| net_graphwidth |
375 |
|
| net_log |
0 |
|
| net_scale |
5 |
|
| net_showdrop |
0 |
|
| net_showpackets |
0 |
|
| nosound |
0 |
|
| password |
0 |
|
| pausable |
1 |
|
| port |
27015 |
|
| r_bmodelhighfrac |
5 |
|
| r_bmodelinterp |
1 |
|
| r_cachestudio |
1 |
|
| r_cullsequencebox |
1 |
|
| r_decals |
4096 |
|
| r_detailtextures |
0 |
|
| r_detailtexturessupported |
1 |
|
| r_drawentities |
1 |
|
| r_drawviewmodel |
1 |
|
| r_dynamic |
1 |
|
| r_fullbright |
0 |
|
| r_glowshellfreq |
2200 |
|
| r_lightmap |
0 |
|
| r_mirroralpha |
1 |
|
| r_mmx |
0 |
|
| r_norefresh |
0 |
|
| r_novis |
0 |
|
| r_speeds |
0 |
|
| r_traceglow |
0 |
|
| r_wadtextures |
0 |
|
| r_wateralpha |
1 |
|
| rte |
25000 |
|
| rcon_address |
0 |
Man(n) kann die IP vom Server eingeben, auf dem man rcon besitzt |
| rcon_password |
0 |
Das Password vom Server |
| rcon_port |
0 |
|
| room_delay |
0 |
|
| room_dlylp |
2 |
|
| room_feedback |
0 |
|
| room_left |
0 |
|
| room_lp |
0 |
|
| room_mod |
0 |
|
| room_off |
0 |
|
| room_refl |
0 |
|
| room_rvblp |
1 |
|
| room_size |
0 |
|
| room_type |
0 |
|
| s_2dvolume |
880 |
lautstaerke von 2D sounds |
| s_a3d |
0 |
|
| s_automax_distance |
30 |
maximale distanz auf die man hoeren kann |
| s_automin_distace |
2 |
minimale distanz ab der man hoeren kann |
| s_blipdir |
0 |
|
| s_bloat |
2 |
|
| s_buffersize |
65536 |
soundbuffergroesse in kb |
| s_distance |
60 |
Weite der Geräuschumgebung |
| s_doppler |
0 |
dopplerefekt, sehr empfindlich |
| s_eax |
0 |
|
| s_geometry |
1 |
sounds werden geometrisch korrekter behandelt |
| s_leafnum |
0 |
|
| s_materials |
0 |
auf 1 werden die zu abspieldenen materialien besser behandelt |
| s_max_distance |
1000 |
|
| s_min_distance |
8 |
|
| s_numpolys |
200 |
|
| s_occ_epsilon |
1 |
|
| s_occfactor |
250 |
legt fest wie stark sounds durch waende verleissert werden |
| s_occlude |
1 |
die lautstaerke von sounds hinter waneden verleissern ein/aus |
| s_polykeep |
1000000000 |
regelung zur hoehe und tiefe vieler sounds |
| s_polysize |
10000000 |
regelung zur hoehe und tiefe vieler sounds |
| s_rfdelay |
4 |
|
| s_refgain |
400 |
prozentuale lautstaerke fuer reflektierte sounds (1 = 100%) |
| s_reflect |
1 |
soundreflektionen ein/aus |
| s_reverb |
1 |
reverb ein/aus (reverb =immer leiser werdendes echo) |
| s_rolloff |
1 |
|
| s_show |
0 |
|
| s_showtossed |
0 |
|
| s_usepvs |
1 |
|
| s_verbwet |
250 |
|
| scr_centertime |
2 |
anzeigedauer der servermitteilungen |
| scr_connectmsg |
0 |
|
| scr_connectmsg1 |
0 |
|
| scr_connectmsg2 |
0 |
|
| scr_conspeed |
600 |
|
| scr_ofsx |
0 |
|
| scr_ofsy |
0 |
|
| scr_ofsz |
0 |
|
| scr_printspeed |
8 |
|
| sensitivity |
20 |
|
| servercfgfile |
0 |
|
| showpause |
1 |
|
| skill |
1 |
|
| skin |
0 |
|
| snd_noextraupdate |
0 |
|
| snd_show |
0 |
|
| spec_autodirector_internal |
1 |
|
| spec_drawcone_internal |
1 |
|
| spec_drawnames_internal |
1 |
|
| spec_drawstatus_internal |
1 |
|
| spec_mode_internal |
4 |
|
| spec_pip |
0 |
|
| spec_scoreboard |
0 |
|
| suitvolume |
250 |
lautstaerke der eigenen schritte |
| sv_accelerate |
10 |
|
| sv_aim |
0 |
|
| sv_airaccelerate |
10 |
|
| sv_airmove |
1 |
|
| sv_allowdownload |
1 |
|
| sv_allowupload |
1 |
|
| sv_bounce |
1 |
|
| sv_cheats |
0 |
|
| sv_clienttrace |
1 |
|
| sv_clipmode |
0 |
|
| sv_contact |
0 |
|
| sv_downloadurl |
0 |
|
| sv_enableoldqueries |
0 |
|
| sv_failuretime |
500 |
|
| sv_filetransfercompression |
1 |
|
| sv_filterban |
1 |
|
| sv_friction |
4 |
|
| sv_gravity |
800 |
Ein hoher Wert bewirkt "Schwerelosigkeit" |
| sv_instancedaseline |
1 |
|
| sv_lan |
1 |
|
| sv_lan_rate |
20000 |
|
| sv_log_onefile |
0 |
|
| sv_log_singleplayer |
0 |
|
| sv_logbans |
0 |
|
| sv_logblocks |
0 |
|
| sv_logrelay |
0 |
|
| sv_maxrate |
0 |
|
| sv_maxspeed |
320 |
|
| sv_maxunlag |
500 |
|
| sv_maxupdaterate |
30 |
Die Updaterate festlegen, die die Spieler maximal haben dürfen |
| sv_maxvelocity |
2000 |
|
| sv_minrate |
0 |
|
| sv_minupdaterate |
10 |
|
| sv_newunit |
0 |
|
| sv_outofdatetime |
1800 |
|
| sv_password |
0 |
Server Passwort zum joinen |
| sv_proies |
1 |
|
| sv_rcon_banpenalty |
0 |
|
| sv_rcon_maxfailures |
10 |
|
| sv_rcon_minfailures |
5 |
|
| sv_rcon_minfailuretime |
30 |
|
| sv_region |
-1 |
|
| sv_send_logos |
1 |
|
| sv_send_resources |
1 |
|
| sv_skycolor_b |
0 |
|
| sv_skycolor_g |
0 |
|
| sv_skycolor_r |
0 |
|
| sv_skyname |
0 |
|
| sv_skyvec_x |
0 |
|
| sv_skyvec_y |
0 |
|
| sv_skyvec_z |
0 |
|
| sv_spectatormaxspeed |
500 |
|
| sv_stats |
1 |
|
| sv_stepsize |
18 |
|
| sv_stopspeed |
100 |
|
| sv_timeout |
60 |
|
| sv_unlag |
1 |
|
| sv_unlagpush |
0 |
|
| sv_unlagsamples |
1 |
|
| sv_uploadmax |
500 |
|
| sv_version |
112500 |
|
| sv_visiblemaxplayers |
-1 |
|
| sv_voicecodec |
0 |
|
| sv_voiceenable |
1 |
Voice Kommunikation anschalten |
| sv_voicequality |
3 |
|
| sv_wateraccelerate |
10 |
|
| sv_wateramp |
0 |
|
| sv_waterfriction |
1 |
|
| sv_zmax |
4096 |
|
| sys_ticrate |
100 |
|
| team |
0 |
|
| texgamma |
2 |
|
| topcolor |
0 |
|
| traceralpha |
500 |
|
| tracerblue |
400 |
|
| tracergreen |
800 |
|
| tracerlength |
800 |
|
| traceroffset |
30 |
|
| tracerred |
800 |
|
| tracerspeed |
6000 |
|
| v_centermove |
150 |
|
| v_centerspeed |
500 |
|
| v_dark |
0 |
|
| vgui_emulatemouse |
0 |
|
| vid_d3d |
0 |
D3D support ein/aus |
| viewsize |
120 |
|
| violence_ablood |
1 |
Details vom Blut |
| violence_agibs |
1 |
Details vom Blut |
| violence_hblood |
1 |
Details vom Blut |
| violence_hgibs |
1 |
Details vom Blut |
| voice_avggain |
500 |
|
| voice_clientdebug |
0 |
|
| voice_dsound |
1 |
|
| voice_eax |
0 |
|
| voice_enable |
1 |
|
| voice_fadeouttime |
100 |
|
| voice_forcemicrecord |
1 |
|
| voice_inputfromfile |
0 |
|
| voice_loopback |
0 |
Echo ausschalten |
| voice_maxgain |
5 |
|
| voice_modenable |
1 |
|
| voice_overdrive |
2 |
|
| voice_overdrivefadetime |
400 |
|
| voice_profile |
0 |
|
| voice_recordtofile |
0 |
|
| voice_scale |
1 |
|
| voice_showchannels |
0 |
|
| voice_showinoming |
0 |
|
| volume |
410 |
Allgemeine Spiel Lautstärke |
| waterroom_type |
14 |
|
| zoom_sensitivity_ratio |
1200 |
|